HomeGamesUpdatesPricingMethodology
Steam News3 October 20169y ago

A new Specialization system for Order of Battle!

As you may know we are working on a major update for Order of Battle: World War II. This patch is accompanying the new exciting campaign pack: Blitzkrieg , finally introduces the Wehrmacht to Order of Battle!

Full notes

Full Order of Battle: World War II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Store
addedAs you may know we are working on a major update for Order of Battle: World War II . This patch is accompanying the new exciting campaign pack: Blitzkrieg , finally introduces the Wehrmacht to Order of Battle! It also introduces a number of free features and today we’re going to talk of one of them. The new campaign specialization system builds upon the old system, making it deeper and more fun, varied and interesting. The current system is simple: at the end of some scenarios you simply pick one between two choices, and you’ll continue with your campaign. After the update this is going to change. You’ll gain a number of specialization points by completing a mission (5 every time you complete a mission successfully) and a varying number by completing a secondary objective. Whilst in the campaign screen you’ll be able to spend your hard-earned points in a number of specializations – some will have prerequisites, such as having to unlock certain specializations, or having reached a certain date. These specializations allow you to customize your core army by obtaining special bonuses and unlocking new special abilities, and give even more flavor to certain units. This allows far more freedom and variety than the previous system. We believe it will help with making the game more varied and offering more replayability. Also, there are now more specializations than before: all the old campaigns have been adapted to the new system and they now have more specializations than before! This new system is an exciting opportunity, and we believe it will nicely complement another big feature we have in store for the next update. But we’ll talk of that next week!

Order of Battle: World War II changes

addedAs you may know we are working on a major update for Order of Battle: World War II . This patch is accompanying the new exciting campaign pack: Blitzkrieg , finally introduces the Wehrmacht to Order of Battle! It also introduces a number of free features and today we’re going to talk of one of them. The new campaign specialization system builds upon the old system, making it deeper and more fun, varied and interesting. The current system is simple: at the end of some scenarios you simply pick one between two choices, and you’ll continue with your campaign. After the update this is going to change. You’ll gain a number of specialization points by completing a mission (5 every time you complete a mission successfully) and a varying number by completing a secondary objective. Whilst in the campaign screen you’ll be able to spend your hard-earned points in a number of specializations – some will have prerequisites, such as having to unlock certain specializations, or having reached a certain date. These specializations allow you to customize your core army by obtaining special bonuses and unlocking new special abilities, and give even more flavor to certain units. This allows far more freedom and variety than the previous system. We believe it will help with making the game more varied and offering more replayability. Also, there are now more specializations than before: all the old campaigns have been adapted to the new system and they now have more specializations than before! This new system is an exciting opportunity, and we believe it will nicely complement another big feature we have in store for the next update. But we’ll talk of that next week!

As you may know we are working on a major update for Order of Battle: World War II. This patch is accompanying the new exciting campaign pack: Blitzkrieg , finally introduces the Wehrmacht to Order of Battle! It also introduces a number of free features and today we’re going to talk of one of them. The new campaign specialization system builds upon the old system, making it deeper and more fun, varied and interesting. The current system is simple: at the end of some scenarios you simply pick one between two choices, and you’ll continue with your campaign. After the update this is going to change. You’ll gain a number of specialization points by completing a mission (5 every time you complete a mission successfully) and a varying number by completing a secondary objective. Whilst in the campaign screen you’ll be able to spend your hard-earned points in a number of specializations – some will have prerequisites, such as having to unlock certain specializations, or having reached a certain date. These specializations allow you to customize your core army by obtaining special bonuses and unlocking new special abilities, and give even more flavor to certain units. This allows far more freedom and variety than the previous system. We believe it will help with making the game more varied and offering more replayability. Also, there are now more specializations than before: all the old campaigns have been adapted to the new system and they now have more specializations than before! This new system is an exciting opportunity, and we believe it will nicely complement another big feature we have in store for the next update. But we’ll talk of that next week!

Source

Steam News / 3 October 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.