What changed
1 fix0 additions0 changes0 removals
fixedOrder of Battle fans, good news for you. If you liked how artillery used to work more, then you’ll be glad of hearing that you now have the option to go back to the previous artillery system. That is the highlight of this patch: the developers have listened to the feedback from the community and we hope that this solution will satisfy everyone. In the meanwhile, the developers are busy working hard on a big, big, big update. Stay tuned for further news. Changelog: - Added option to revert to previous Artillery damage model - US Artillery range fixed - AI bug causing very long turns on Treasury Islands map fixed
Order of Battle: World War II changes
fixedOrder of Battle fans, good news for you. If you liked how artillery used to work more, then you’ll be glad of hearing that you now have the option to go back to the previous artillery system. That is the highlight of this patch: the developers have listened to the feedback from the community and we hope that this solution will satisfy everyone. In the meanwhile, the developers are busy working hard on a big, big, big update. Stay tuned for further news. Changelog: - Added option to revert to previous Artillery damage model - US Artillery range fixed - AI bug causing very long turns on Treasury Islands map fixed
Order of Battle fans, good news for you. If you liked how artillery used to work more, then you’ll be glad of hearing that you now have the option to go back to the previous artillery system.
That is the highlight of this patch
the developers have listened to the feedback from the community and we hope that this solution will satisfy everyone. In the meanwhile, the developers are busy working hard on a big, big, big update. Stay tuned for further news.
Changelog
- Added option to revert to previous Artillery damage model - US Artillery range fixed - AI bug causing very long turns on Treasury Islands map fixed