HomeGamesUpdatesPricingMethodology
Steam News24 July 201510y ago

Order of Battle: Pacific has been updated to version 1.8.3.

Hi all! Patch 1.8.3. is live and it brings a lot of important changes and improvements!

Full notes

Full Order of Battle: World War II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHi all! Patch 1.8.3. is live and it brings a lot of important changes and improvements! Now you can customize your units with different camouflage skins, mines can no longer be placed on exit points, every battleship can carry one floatplane in its cargo, and more! Here is the full changelog: V1.8.3 – July 14, 2015 Changes: - Custom camouflage skins to personalize your ground vehicles - Access to DLC manager in the main menu - Captured units can now be repaired, but only at 1 strength point per turn. - Bunkers and MG Foxholes can no longer be constructed adjacent to an enemy ground unit - Mines can no longer be placed on exit points - When upgrading an aircraft stored in a carrier, it can no longer take off during the same turn - When not in deployment phase carrier-based aircraft can no longer be deployed next to a carrier, but only inside one of its cargo slots - Every battleship can carry one floatplane in its cargo - Napping & sleeping units marked as darker dots on the minimap - Spanish language added - Code & memory usage optimizations

Order of Battle: World War II changes

addedHi all! Patch 1.8.3. is live and it brings a lot of important changes and improvements! Now you can customize your units with different camouflage skins, mines can no longer be placed on exit points, every battleship can carry one floatplane in its cargo, and more! Here is the full changelog: V1.8.3 – July 14, 2015 Changes: - Custom camouflage skins to personalize your ground vehicles - Access to DLC manager in the main menu - Captured units can now be repaired, but only at 1 strength point per turn. - Bunkers and MG Foxholes can no longer be constructed adjacent to an enemy ground unit - Mines can no longer be placed on exit points - When upgrading an aircraft stored in a carrier, it can no longer take off during the same turn - When not in deployment phase carrier-based aircraft can no longer be deployed next to a carrier, but only inside one of its cargo slots - Every battleship can carry one floatplane in its cargo - Napping & sleeping units marked as darker dots on the minimap - Spanish language added - Code & memory usage optimizations

Hi all! Patch 1.8.3. is live and it brings a lot of important changes and improvements! Now you can customize your units with different camouflage skins, mines can no longer be placed on exit points, every battleship can carry one floatplane in its cargo, and more! Here is the full changelog: V1.8.3 – July 14, 2015 Changes: - Custom camouflage skins to personalize your ground vehicles - Access to DLC manager in the main menu - Captured units can now be repaired, but only at 1 strength point per turn. - Bunkers and MG Foxholes can no longer be constructed adjacent to an enemy ground unit - Mines can no longer be placed on exit points - When upgrading an aircraft stored in a carrier, it can no longer take off during the same turn - When not in deployment phase carrier-based aircraft can no longer be deployed next to a carrier, but only inside one of its cargo slots - Every battleship can carry one floatplane in its cargo - Napping & sleeping units marked as darker dots on the minimap - Spanish language added - Code & memory usage optimizations

Source

Steam News / 24 July 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.