Full notes
Full Ordeal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
- UI and audio
- Performance
Ordeal changes
Changelog version 1.0.1
In the mission "First Strike" the ability to go outside the map was removed
Fixed a bug due to which 7TP tanks in the mission "First Hit" did not use the main weapon
Changes have been made to the starting area of the "First Hit" mission
Gameplay changes have been made to the Village location in the "First Hit" mission
Changed colors for all types of scopes
Fixed a bug due to which the text of notes was not displayed
The FP-45 pistol has a reduced shot radius
Added disabling of game sounds during pause
Increased maximum mouse sensitivity in the settings menu
We would also like to tell you about the plans for the next updates:
Soon we will slightly modify the task system, namely task markers. This problem seriously interferes with the game in the mission "Anthropoid". New markers will be associated with a specific task.
At the moment the game has an outdated pause menu. It requires major changes and improvements that will be made in the next updates.
We are gradually working on new missions and in the near future these are: two missions in Normandy - a landing operation and a tank breakthrough, Stalingrad and operation "Torch".
The current inventory in the game has a number of significant problems (for example, crashes), and the whole system is quite cumbersome. We plan to implement a simpler and more stable version of the inventory, but it will take a long time, so there is no need to wait for a new system in the near future.
Source
Changelog.gg summarizes and formats this update. How we read updates.
