Full notes
Full Orcs Must Die! 3 update
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What changed
- Maps
- Gameplay
- Balance
- Performance
- Fixes
- Server
Orcs Must Die! 3 changes
Released 4/7/2022
Two new endless maps (Split Stairs and Secret Fortress)
New Scramble Buff – Enemy’s explode on death
New Scramble Debuff – Increase ranged unit’s range
New Scramble Debuff – Player cannot sell traps
Various crash fixes, including the elusive Physx crash*
Fixed several instances of coop disconnects *
Fixed issue where traps would not place on first click *
Fixed an issue where Cygnus would block pathing while using his ability in Coop
Added large wisps and attack animation to better show when barricades are blocking pathing *
Improved Scramble UX
Several Wind Belt improvements *
Improved Lava Pot and Molten Gold visuals
Improved Elemental enemies visuals
Fixed issue where Cyclopean Shamans could permanently disable boom barrel dispensers
Guardian archers now regenerate health after being knocked out
Fixed issue where Earthlings could get stuck behind barrier in Sludge Shelves *
Various controller disconnect issues fixed
Units resurrected by Zelzadore boss now show halo’s over their heads
Molten Gold coins now less likely to spawn in unreachable areas *
Fixed issue where some traps wouldn’t damage frozen or petrified units
Grenades and Alchemist vials now explode correctly for clients
Bowling Boulders now work correctly on units being slowed by Tar
Improved error messaging
Source
Changelog.gg summarizes and formats this update. How we read updates.
