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Steam News15 May 20261mo ago

Demo Update #1

Demo Update #1 May 14, 2026 Hello everyone! Since the demo launched on Steam, we’ve received a wealth of feedback from our players. We want to sincerely thank you for your support and interest in our game.

In this update1

Full notes

Full Orcania: Curtain update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition10 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Performance
changedHello everyone!Regarding the issues reported, our team is already hard at work on fixes. We will continue to monitor your feedback, collect your ideas, and improve the gameplay experience to the best of our abilities.
changedHello everyone!Inevitably, as a small team of only two people with limited experience, there are some issues we may not be able to resolve quickly; others may currently be beyond our technical reach. We ask for your understanding. While we may stumble or feel uncertain at times, we won't remain stagnant—we are committed to moving forward. Throughout the development process, we will keep refining our skills, expanding our capabilities, and overcoming past hurdles to bring you a better gaming experience.
fixedPatch NotesFixed an issue where certain skill sound effects were not affected by volume controls.
fixedPatch NotesFixed a bug where the character portrait on the left would incorrectly turn gray.
fixedPatch NotesFixed an issue where some powerful enemies were appearing too early.
fixedPatch NotesCorrected several errors in equipment text descriptions.

Orcania: Curtain changes

changedRegarding the issues reported, our team is already hard at work on fixes. We will continue to monitor your feedback, collect your ideas, and improve the gameplay experience to the best of our abilities.
changedInevitably, as a small team of only two people with limited experience, there are some issues we may not be able to resolve quickly; others may currently be beyond our technical reach. We ask for your understanding. While we may stumble or feel uncertain at times, we won't remain stagnant—we are committed to moving forward. Throughout the development process, we will keep refining our skills, expanding our capabilities, and overcoming past hurdles to bring you a better gaming experience.
fixedFixed an issue where certain skill sound effects were not affected by volume controls.
fixedFixed a bug where the character portrait on the left would incorrectly turn gray.
fixedFixed an issue where some powerful enemies were appearing too early.

Demo Update #1

May 14, 2026

Hello everyone!

Since the demo launched on Steam, we’ve received a wealth of feedback from our players. We want to sincerely thank you for your support and interest in our game. As two newcomers to game development, we honestly wouldn't have made it this far without your continued attention and constructive suggestions. Thank you again.

Regarding the issues reported, our team is already hard at work on fixes. We will continue to monitor your feedback, collect your ideas, and improve the gameplay experience to the best of our abilities.

Inevitably, as a small team of only two people with limited experience, there are some issues we may not be able to resolve quickly; others may currently be beyond our technical reach. We ask for your understanding. While we may stumble or feel uncertain at times, we won't remain stagnant—we are committed to moving forward. Throughout the development process, we will keep refining our skills, expanding our capabilities, and overcoming past hurdles to bring you a better gaming experience.

Patch Notes

  1. Fixed an issue where certain skill sound effects were not affected by volume controls.

  2. Fixed a bug where the character portrait on the left would incorrectly turn gray.

  3. Fixed an issue where some powerful enemies were appearing too early.

  4. Corrected several errors in equipment text descriptions.

  5. Optimized the combat pacing of the final battle in Chapter 2.

  6. Increased the drop rate of Items.

  7. Reduced the HP of certain enemies.

  8. Optimized the layout of the character skill trees.

  9. Enhanced the audiovisual feedback when players defeat enemies.

  10. Fixed long loading times in certain scenes.

  11. Refined various text descriptions for better readability.

Demo Outlook & Future Optimizations

  1. Difficulty Options: In response to feedback regarding the wide range of perceived difficulty, we have decided to move up our schedule and implement difficulty settings earlier than planned to suit different player needs.

  2. Control Customization: To accommodate different playstyles, we will be adding more control adjustment options in the settings menu.

  3. Reset the prologue levels and improve the prologue gameplay experience.

Closing Note

While we continue to optimize the demo, we are also pushing forward with the development of the full game. Please stay tuned!

Source

Steam News / 15 May 2026

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