Full notes
Full Orc Warchief: Strategy Story update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Orc Warchief: Strategy Story changes
Hi everyone! Whereas our team continues working on the Orc Warchief game, I decided to share some life hacks with you ;) Each orc in the game has an Alignment level. It could be Merciful, Neutral or Cruel. Tribe Alignment determines the level of cruelty/mercifulness the tribe employs in its dealings and is based on the choices and policies of the Warchief.
Tribe Alignment starts at Neutral and changes throughout the game. It’s like the mood of the tribe, which changes with every new decision of the Orc Warchief. As soon as you see props changed you will know that alignment of the tribe changed as well and you could use some special improvement for every status.
Merciful alignment effects could lower fatigue of War Parties, civilian buildings production increase, reduce conflict chances and so on.
Cruel alignment effects could increase the morale of War Parties, reduce mutiny chances and raids could yield extra resources.
Neutral alignment effects give a loyalty bonus to all alignment. It means you have fewer chances for desertion and mutiny.
Well, these are all secrets we can open so far. Keep an eye on our devlog and you will find out much more useful info. What alignment are you planning to keep to?
Best regards, Dev Tribe
Source
Changelog.gg summarizes and formats this update. How we read updates.
