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Steam News20 August 201411y ago

Patch v1.0.2 Changelog

Fixes: Overhauled the network code Team chat messages are no longer posted twice Fixed the issue that your mech sometimes wouldn't spawn after joining a server or after dying Fixed an issue with the countdown during map

Full notes

Full Orbital Gear update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions7 changes1 removal
  • Server
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
  • Balance
changedOverhauled the network code
removedTeam chat messages are no longer posted twice
fixedFixed the issue that your mech sometimes wouldn't spawn after joining a server or after dying
fixedFixed an issue with the countdown during mapchange where it sometimes would go below 0 and keep restarting -the map over and over
addedMusic should now abide by the music volume at all times and no longer play at default or max volume while loading a new map or scene
addedChat-messages now have a black outline which will make them visible after Orbital Warfare games

Orbital Gear changes

  • Deathmatchmode
changedOverhauled the network code
removedTeam chat messages are no longer posted twice
fixedFixed the issue that your mech sometimes wouldn't spawn after joining a server or after dying
fixedFixed an issue with the countdown during mapchange where it sometimes would go below 0 and keep restarting -the map over and over
addedMusic should now abide by the music volume at all times and no longer play at default or max volume while loading a new map or scene

Fixes:

  • Overhauled the network code

  • Team chat messages are no longer posted twice

  • Fixed the issue that your mech sometimes wouldn't spawn after joining a server or after dying

  • Fixed an issue with the countdown during mapchange where it sometimes would go below 0 and keep restarting -the map over and over

  • Music should now abide by the music volume at all times and no longer play at default or max volume while loading a new map or scene

  • Chat-messages now have a black outline which will make them visible after Orbital Warfare games

  • Game logic will now continue in the background when the window loses focus

  • Hint visibility should now abide by the Option and no be re-enabled every time you start a new map

  • Fixed an issue with turrets sometimes wouldn't fire at opponents

  • New icons in the fragscoller for suicide and out of bounds

  • Pulse Rifle ammo indicator redesigned

  • Shredder ammo indicator redesigned

  • Font size has been reduced on the Deathmatch score screen

  • If you are disconnected from the master server for some reason, the game should now try to reconnect

  • Failing to create a room and then joining another room will no longer make your client show multiple instances of the same weapon in the loadout screen.

  • Inactive Energy Cores should no longer be appearing when joining a server which has been running for a while.

  • Tutorial texts should now be showing the correct information.

  • Chain Gun should now use the Sound Volume on the click-sound.

Balance:

  • Weapons

    • Discharger

      • Cooldown increased to 1, up from 0.8.

      • Damage decreased to 82, down from 88.

      Nailgun

      • Velocity increased to 61, up from 51.Shredder

      • Damage decreased to 56, down from 84.

Source

Steam News / 20 August 2014

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