In this update2
Full notes
Full ORBITAL update
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Repeated intro
Hey explorers! Quick demo update with essential fixes and QoL improvements based entirely on your feedback. Focused on UI scaling, quest handling, and overall stability – making Orbital better.
What changed
4 fixes1 addition2 changes0 removals
- UI and audio
- Fixes
- Maps
- Gameplay
changedHey explorers! Quick demo update with essential fixes and QoL improvements based entirely on your feedback. Focused on UI scaling, quest handling, and overall stability – making Orbital better.
fixedKey ChangesUI Scaling Overhaul: Fixed widescreen UI scaling, general screen size support, Heat/Shield repositioning, and Hub planet tutorial arrow – UI now scales properly on wide range of screens
fixedKey ChangesQuest System Upgrades: Added support for multiple quests running simultaneously; fixed quest goal view in multi-quest scenarios; story quests are now finite (no looping after completion); mechanics reset properly.
fixedKey ChangesGalaxy & Planet Polish: Improved galaxy map behavior and readability; fixed Hub buttons response; Heat/Shield now visible in Planet View; resolved issues when showing the current planet view.
fixedKey ChangesExploration Tweaks: Asteroid HP indicator color changed to white to match overall game theme better; improved asteroids/loot cleanup distance (it won't disappear as fast as before); fixed “last ship found” marking a new ship on map erroneously after finding last ship.
addedKey ChangesAudio & Misc: Added TECH collect SFX.
ORBITAL changes
changedHey explorers! Quick demo update with essential fixes and QoL improvements based entirely on your feedback. Focused on UI scaling, quest handling, and overall stability – making Orbital better.
fixedUI Scaling Overhaul: Fixed widescreen UI scaling, general screen size support, Heat/Shield repositioning, and Hub planet tutorial arrow – UI now scales properly on wide range of screens
fixedQuest System Upgrades: Added support for multiple quests running simultaneously; fixed quest goal view in multi-quest scenarios; story quests are now finite (no looping after completion); mechanics reset properly.
fixedGalaxy & Planet Polish: Improved galaxy map behavior and readability; fixed Hub buttons response; Heat/Shield now visible in Planet View; resolved issues when showing the current planet view.
fixedExploration Tweaks: Asteroid HP indicator color changed to white to match overall game theme better; improved asteroids/loot cleanup distance (it won't disappear as fast as before); fixed “last ship found” marking a new ship on map erroneously after finding last ship.
Key Changes
- UI Scaling OverhaulFixed widescreen UI scaling, general screen size support, Heat/Shield repositioning, and Hub planet tutorial arrow – UI now scales properly on wide range of screens
- Quest System UpgradesAdded support for multiple quests running simultaneously; fixed quest goal view in multi-quest scenarios; story quests are now finite (no looping after completion); mechanics reset properly.
- Galaxy & Planet PolishImproved galaxy map behavior and readability; fixed Hub buttons response; Heat/Shield now visible in Planet View; resolved issues when showing the current planet view.
- Exploration TweaksAsteroid HP indicator color changed to white to match overall game theme better; improved asteroids/loot cleanup distance (it won't disappear as fast as before); fixed “last ship found” marking a new ship on map erroneously after finding last ship.
- Audio & MiscAdded TECH collect SFX.
Try It Now
Grab the latest demo build from the branch – perfect time to play through all the improvements before full release. Feedback very welcome in community feed!
Source
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