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Steam News12 April 20262mo ago

Orbita 0.3.5 — Major Fixes & Balance Update

Orbita 0.3.5 — Major Fixes & Balance Update Fixes: Orbs can no longer be dragged when the cursor is over UI. Iron Walls now disable properly while dragging.

In this update4

Full notes

Full Orbita update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes4 additions7 changes2 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
removedFixes:Orbs can no longer be dragged when the cursor is over UI.
fixedFixes:Iron Walls now disable properly while dragging.
removedFixes:Tools now disable correctly when refunded and no longer interact with objects mid-flight.
fixedFixes:Tools are now clamped within screen bounds when dragged outside the screen.
fixedFixes:Delivery mission portal position is now saved between missions and sessions.
fixedFixes:Tool pause state now properly saves between sessions.
Delivery mission ship arrival time reduced from 7–12minutes5Delivery mission ship arrival time reduced from 7– decreased, nerf

Orbita changes

removedOrbs can no longer be dragged when the cursor is over UI.
fixedIron Walls now disable properly while dragging.
removedTools now disable correctly when refunded and no longer interact with objects mid-flight.
fixedTools are now clamped within screen bounds when dragged outside the screen.
fixedDelivery mission portal position is now saved between missions and sessions.

Orbita 0.3.5 — Major Fixes & Balance Update

Fixes:

  • Orbs can no longer be dragged when the cursor is over UI.

  • Iron Walls now disable properly while dragging.

  • Tools now disable correctly when refunded and no longer interact with objects mid-flight.

  • Tools are now clamped within screen bounds when dragged outside the screen.

  • Delivery mission portal position is now saved between missions and sessions.

  • Tool pause state now properly saves between sessions.

  • Condenser tool collision detection improved to prevent orbs from floating on top without interacting.

  • Orb clinking sound effect is now limited to avoid excessive and annoying noise.

  • Teleporter particle colors now correctly match each teleporter.

  • Updated aspect ratio handling to use windowboxing, ensuring consistent gameplay bounds across all screen sizes.

  • Increased the tool info box size to better fit longer descriptions.

  • Orb collision and merging detection improved to prevent duplicate merges and disappearing orbs.

  • Orb Storage Output now detects all overlapping storages and prioritizes the closest one, making some contraptions easier to manage.

  • Fixed an issue where tools and orbs could end up outside of the playable area when using selection dragging.

Balance Changes:

  • Creating White Matter using all 6 colors now produces a size 2 orb instead of size 1, improving progression balance.

  • White Matter Processor still produces size 1 White Matter, but now requires half the resources to match the new ratios.

  • Delivery mission ship arrival time reduced from 7–12 minutes to 5–7 minutes for better mid- and late-game flow.

  • Slightly increased Terra mission spawn rate, since most tools currently use Terra Tokens and the other races still have fewer tools.

Additions:

  • Added "Cycle Tool Property" to the controls tab for better clarity.

  • Delivery mission ships now have an arrival sound effect and subtle background audio while on screen.

  • Added a new "Delete Only Orbs" button to the selection box.

Source

Steam News / 12 April 2026

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