Full notes
Full Orbit: Satellite Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Balance
Orbit: Satellite Defense changes
Done slightly ahead of schedule; the latest Build of OSD is live NOW along with a brand-new game mode! It's accessible right from the main menu, and I hope you give Warp Mode (called "Range Limit" in-game) a try! This new mode was inspired by feedback from players on Steam. Don't forget, you can submit feedback about the game using the Google Form linked at the end of the post.
v0.4.2 Release Notes:
Added "Warp Mode"(Challenge Mode 2):
Satellites can warp instantly between Slots, but have reduced range
Enemies move at 50% speed
New Score Screen: Fancier conclusion to beating a level
Added button to replay current level
Added button to move on to next level
Laid groundwork for Level Objectives
Menu buttons no longer glow when they cannot be selected (if another menu must be closed first)
Added tool-tips to non-Menu Buttons
Added Hotkeys to Manual:
"T" - Toggle Tooltip
"H" - Toggle Satellite Health indicators
"F4" - Toggle Fullscreen
Bug Fix: Satellites seem to have infinite range when a file is loaded
Bug Fix: Overshield percentage not displayed over the Planet's Health when the game begins
Look forward to another update next week! Vote on which Feature is added next and submit Suggestions using this Google Form Found a Bug? Please tell us about it using this Google Form
Source
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