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Steam News31 July 202613d ago

1.4.8

Refined and rebalance of the fog of war mechanic Added a UI scale slider in the options on resolutions with room to shrink the interface (still a bit experimental) Node layout settles quickly instead of endlessly reshuf

Full notes

Full Orbi Universo II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions1 change0 removals
  • Balance
  • UI and audio
  • Gameplay
changedRefined and rebalance of the fog of war mechanic
addedAdded a UI scale slider in the options on resolutions with room to shrink the interface (still a bit experimental)
addedYou can now zoom out a little past the default view, and zooming snaps back at x1
addedWhen zoomed in you can now pan past the edge of the node space
fixedFix observed countries piling their nodes in the dead center
fixedFix Chachapoya, the Appalachians and Bororo showing no climate at all

Orbi Universo II changes

changedRefined and rebalance of the fog of war mechanic
addedAdded a UI scale slider in the options on resolutions with room to shrink the interface (still a bit experimental)
addedYou can now zoom out a little past the default view, and zooming snaps back at x1
addedWhen zoomed in you can now pan past the edge of the node space
fixedFix observed countries piling their nodes in the dead center
  • Refined and rebalance of the fog of war mechanic

  • Added a UI scale slider in the options on resolutions with room to shrink the interface (still a bit experimental)

  • Node layout settles quickly instead of endlessly reshuffling

  • You can now zoom out a little past the default view, and zooming snaps back at x1

  • When zoomed in you can now pan past the edge of the node space

  • A faint border now marks the edge of the node space

  • Fix observed countries piling their nodes in the dead center

  • Fix Chachapoya, the Appalachians and Bororo showing no climate at all

  • Improving Saves loading bar flow and improving loading speed

Source

Steam News / 31 July 2026

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