Full notes
Full OrbHand update
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Repeated intro
Hello!
What changed
- Gameplay
- Fixes
- Balance
- Maps
- UI and audio
This patch contains the following changes:
Characters can now target enemies when they are attacked.
Clicking a recipe unlock card you already have unlocked spawns an unlocked one, or a resource from the pack.
Some recipe unlock cards have been corrected.
Info area now shows a count of the elements in a stack. If the targeted card if not the first of the stack, it will show the cards in the substack, so cutting them should be easier when trying to manage resources.
Corrected a bug where the loaded file was not the selected one.
The Apprentice now can use the reseach table and the Orb.
Solved a bug where collecting the produce of a building restarted the process.
Building that generate enemies now unasign their characters to prevent spawning more enemies that intended.
The info area is now more precise when showing data of the selected card.
Corrected a bug where asigning stacks into a building crashed the game.
There are new visual indicators when unlocking a map part.
The speed of the camera is modified when zooming in or out. The camera should stick less often to the borders.
Cards make less sound when loading the game.
Buttons in the main menu have been adjusted for a more precise selection.
I hope you continue to enjoy the game. I will continue to work to make the game more polished.
Source
Changelog.gg summarizes and formats this update. How we read updates.
