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Latest Oraxum Trials updates
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- Oraxum Trials
Version 0.9.16
Version 0.10 is coming soon with lots of new mechanics! I'm still working on balance and tweaks but it should be out sometime in the next week. Fixed Disable prestige while game paused
Patch notes2 changesBalanceFix - Oraxum Trials
Version 0.9.15
Fixed Some misc saved games
Patch notes1 changeFix - Oraxum Trials
Version 0.9.14
Fixed Auto sold energy wasn't counting toward pneuma generation
Patch notes1 changeFix - Oraxum Trials
Version 0.9.11-0.9.13
Added Visually distinguish regular vs prestige statistics Changed Made reservoir upgrades cheaper Nerfed Siphon back to 1% bonus Fixed Energy bar bouncing around at 0 from auto-sell Fixed Pneuma earn bug introduced by 0…
Patch notes3 changesFix - Oraxum Trials
Version 0.9.10
Added Tutorials for balancers/inlets/outlets Balancers now scale with Crystal Instability talent Inlets now have corruption capacity Two more achievements Changed Doubled Siphon bonus Made Corruption upgrade cheaper Adj…
Patch notes5 changesGameplayBalance - Oraxum Trials
Version 0.9.9
Fixed "Beg for Money" button wasn't appearing
Patch notes1 changeFix - Oraxum Trials
Version 0.9.8
Added "Siphon" talent - convert a percentage of balanced corruption into money Hint for corruption absorb tutorial Help/Settings/Pause tutorial Command-line arguments to reset various game elements (see post in Steam di…
Patch notes5 changesPerformanceFix - Oraxum Trials
Version 0.9.7
Added "Enable VSync" option Changed Updated the way saving works to hopefully fix some lag issues Fixed Ultrawide UI improvements Account for active Time Warp in energy/corruption bar stats UI tweaks
Patch notes4 changesGameplayUI/audio

