Full notes
Full Ophidian update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- UI and audio
Version 01.07.01 brings in a few changes to Ophidian based on feedback from the recent MAGFest showcase.
Gameplay Changes
In Trash mode and Challenge mode, players are now given a small window of opportunity to correct movement if they are about to run into a wall. This should assist in balancing out the difficulty in some levels while still giving a challenge to others
UI Changes
Player Labels When playing multiplayer in arcade mode, player labels have been added to the start of each match as a visual indicator for which ophidian is controller by which player
Current Known Issues
The lines produced between portal blocks and sequence blocks can occasionally draw over the top of menu UI elements. This does not affect game play, but is a slight visual annoyance, and is being looked into.
As always, I thank you for playing the game and hope you are enjoying it. Please be sure to leave me a comment here, or a post on the discussion forum if you have any feedback or suggestions. - Chris ManBeardGames
Source
Changelog.gg summarizes and formats this update. How we read updates.
