What changed
1 fix1 addition1 change0 removals
addedNew ContentNew Vest: NFM THOR FDE parts for M870 shotgun. PEQ-2a IR Laser
changedChangesTracers are now disabled at base/armory room New audio occlusion system, better optimised and smooth transitions between occluded and unoccluded audio effect Bullet Optimisations Increased Arm Damage Crossover for buckshot and flechette (more damage) [Sever Listings] Added regular time updates to servers to check whether or not a server is dead. Improved reliability of a hosted server closing when closing the application. Added context to laptop and operations. Optimised and Updated the AI navmesh system to A* (cpu optimisations scaled with more AI) Updated and optimised the RVG foregrip Reworked grenade shrapnel logic, grenades are now deadlier and more performant relatively. Grenade shrapnel now effects head gore Doors now open slightly when you breach the door handle Changed AVF, AFG and LINKVFG gripping style to c-clamp Added charging handle mod slot to hk416s Added magwell slot to M4s Added badlever to noveske N4 By default, console error logging is now disabled.
fixedFixesFixed ATAK showing multiple Infil Zones on Ukrianes Fixed MP5 Flashlight Handguard Fixed getting stuck in between the helipad and rails on darkwaters map Fixed weapon collision with windows Fixed lights not turning off when the host turns off the lights on Night time clean house Fixed magazines repacking when picking up a weapon Fixed MK46 using iron sights instead of weapon optic by default Fixed not being able to extract when host is dead. Fixed certain weapon and character mod icons Fixed aiming with iron sights with RMR equipped Fixed AI spawning inside each other Fixed flashlights being out of sync between clients Fixed Aimpoint 3x Magnifier magnification level Fixed scopes being dark inside Fixed M870 M-LOK parts
OPERATOR changes
addedNew Vest: NFM THOR FDE parts for M870 shotgun. PEQ-2a IR Laser
changedTracers are now disabled at base/armory room New audio occlusion system, better optimised and smooth transitions between occluded and unoccluded audio effect Bullet Optimisations Increased Arm Damage Crossover for buckshot and flechette (more damage) [Sever Listings] Added regular time updates to servers to check whether or not a server is dead. Improved reliability of a hosted server closing when closing the application. Added context to laptop and operations. Optimised and Updated the AI navmesh system to A* (cpu optimisations scaled with more AI) Updated and optimised the RVG foregrip Reworked grenade shrapnel logic, grenades are now deadlier and more performant relatively. Grenade shrapnel now effects head gore Doors now open slightly when you breach the door handle Changed AVF, AFG and LINKVFG gripping style to c-clamp Added charging handle mod slot to hk416s Added magwell slot to M4s Added badlever to noveske N4 By default, console error logging is now disabled.
fixedFixed ATAK showing multiple Infil Zones on Ukrianes Fixed MP5 Flashlight Handguard Fixed getting stuck in between the helipad and rails on darkwaters map Fixed weapon collision with windows Fixed lights not turning off when the host turns off the lights on Night time clean house Fixed magazines repacking when picking up a weapon Fixed MK46 using iron sights instead of weapon optic by default Fixed not being able to extract when host is dead. Fixed certain weapon and character mod icons Fixed aiming with iron sights with RMR equipped Fixed AI spawning inside each other Fixed flashlights being out of sync between clients Fixed Aimpoint 3x Magnifier magnification level Fixed scopes being dark inside Fixed M870 M-LOK parts
[New Content]
New Vest: NFM THOR FDE parts for M870 shotgun. PEQ-2a IR Laser
[Changes]
Tracers are now disabled at base/armory room New audio occlusion system, better optimised and smooth transitions between occluded and unoccluded audio effect Bullet Optimisations Increased Arm Damage Crossover for buckshot and flechette (more damage) [Sever Listings] Added regular time updates to servers to check whether or not a server is dead. Improved reliability of a hosted server closing when closing the application. Added context to laptop and operations. Optimised and Updated the AI navmesh system to A* (cpu optimisations scaled with more AI) Updated and optimised the RVG foregrip Reworked grenade shrapnel logic, grenades are now deadlier and more performant relatively. Grenade shrapnel now effects head gore Doors now open slightly when you breach the door handle Changed AVF, AFG and LINKVFG gripping style to c-clamp Added charging handle mod slot to hk416s Added magwell slot to M4s Added badlever to noveske N4 By default, console error logging is now disabled.
[Fixes]
Fixed ATAK showing multiple Infil Zones on Ukrianes Fixed MP5 Flashlight Handguard Fixed getting stuck in between the helipad and rails on darkwaters map Fixed weapon collision with windows Fixed lights not turning off when the host turns off the lights on Night time clean house Fixed magazines repacking when picking up a weapon Fixed MK46 using iron sights instead of weapon optic by default Fixed not being able to extract when host is dead. Fixed certain weapon and character mod icons Fixed aiming with iron sights with RMR equipped Fixed AI spawning inside each other Fixed flashlights being out of sync between clients Fixed Aimpoint 3x Magnifier magnification level Fixed scopes being dark inside Fixed M870 M-LOK parts