Full notes
Full OPERATIVES: Revolve update
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What changed
- Gameplay
OPERATIVES: Revolve changes
14/2/2026
Thank you for the support and helpful feedback. After some tests, I’d like to share a few gameplay interaction updates.
Important changes:
During the draw phase, cards are now dealt automatically to your left and right sides, evenly. You only need to adjust placement when the draw overflows.
Swift now triggers when you end the draw phase, drawing extra cards directly onto the side that has Swift.
Charging and activating cards has been updated: drag a card onto an enemy (or to the top of the screen) to charge it and enter targeting, then release on an enemy to attack. The previous charge and targeting method still works.
If you’d like, please share how these changes feel (or any thoughts about the game). It helps a lot:
Other changes: Various bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
