Full notes
Full Operation STEEL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- UI and audio
Operation STEEL changes
Changelog:
Weapons are now always dropped in level 1 and not afterwards (still offered in shops though)
Hard mode "item drop not spawning in level 1" modifier replaced with "faster enemy bullets"
Hard mode enemy health increases significantly reduced (less Euro...)
More points are awarded on hard mode per modifier added
Flamerthrower has significantly larger range
Repairbot now heals either when the boss dies or at end of level (so you don't need to think about whether you need additional heal)
Option no longer makes a firing sound
Devastator fire rate and rocket speed increased
Score/armour HUD fades out faster when moving over it
Source
Changelog.gg summarizes and formats this update. How we read updates.
