Full notes
Full Operation Red Dragon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Server
- Gameplay
- Maps
- Balance
- UI and audio
Patch Update V0.8.4.6
In this patch update we have fixed the most important functional bugs. Additionaly we added more achievements and updated there icons.
Functional bug fixes:
Server list now shows all servers.
Friends can now join eachother via the friends tab.
Clients are now put in the main menu when the host goes to the main menu.(before the game just ended)
Some glitches on the maps are removed.
If one player died then they disappear from the map instead of just standing there.
Fixed a rare jumping bug that only happens for clients where the client occasional can't jump.
Extra bug fixes:
We added text to display the price of a perk so you don't have to remember it.
Players are notified when another player buys something.
We made the HUD more readable in certain locations.
Extra Achievements have been added for more playability.
The Achievement icons have had an update.
Perk indicators have been added to the hud so player know what they have bought or other players have bought.
Players get visual feedback for when they are hit instead of only hearing the attacks.
Made the default controller buttons more natural. (controller support is still not fully functional)
Post things you wish to see in the next patch or post bugs you found out! Our support e-mail: support@pbfp.be Our website : www.pbfp.be
Source
Changelog.gg summarizes and formats this update. How we read updates.
