What changed
0 fixes1 addition0 changes0 removals
addedWe have submitted our game to steam and have an official launch day! There are new images in the gallery: http://www.operationpolarityhook.com/gallery I have started work on designing the game mechanics for multiplayer. There are many unique challenges to making a multiplayer game that will work with our new movement and combat systems. Once I have sorted out how we will resolve most of them the coding fun begins! The first update that goes out will address any bugs that may pop up. We will also add a few items and features that didn't make it into the initial build. I'm hoping to get the first update out in mid December, keep an eye out for it!
Operation: Polarity Hook changes
addedWe have submitted our game to steam and have an official launch day! There are new images in the gallery: http://www.operationpolarityhook.com/gallery I have started work on designing the game mechanics for multiplayer. There are many unique challenges to making a multiplayer game that will work with our new movement and combat systems. Once I have sorted out how we will resolve most of them the coding fun begins! The first update that goes out will address any bugs that may pop up. We will also add a few items and features that didn't make it into the initial build. I'm hoping to get the first update out in mid December, keep an eye out for it!
We have submitted our game to steam and have an official launch day! There are new images in the gallery: http://www.operationpolarityhook.com/gallery I have started work on designing the game mechanics for multiplayer. There are many unique challenges to making a multiplayer game that will work with our new movement and combat systems. Once I have sorted out how we will resolve most of them the coding fun begins! The first update that goes out will address any bugs that may pop up. We will also add a few items and features that didn't make it into the initial build. I'm hoping to get the first update out in mid December, keep an eye out for it!