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Steam News30 January 20224y ago

Closed Beta Progress Report

Issues to Address During the Rebuilding Thank you for taking part in the closed beta and providing valuable feedback!

In this update2

Full notes

Full Operation Lovecraft: Fallen Doll update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Performance
  • Gameplay
changedIssues to Address During the RebuildingThank you for taking part in the closed beta and providing valuable feedback! Before entering phase 2, a series of rebuilding and optimization work needs to be done to rectify the following issues detected in the first phase of closed beta:
addedIssues to Address During the RebuildingHorrendous performance for low to mid-tier PCs / Futureproofing The biggest issue in terms of time. Hard to say exactly how it'll affect things but potentially a delay to current plans to improve basic stability, optimization, and server handling. Pinpoint timeframe inexact but estimated 2 months at least. We don't like delays, but we feel it's ultimately necessary. We will still add new contents and updates to the current closed beta build before the reconstructing is complete.
addedIssues to Address During the RebuildingVR functionality Updated version is in development and not implemented yet, the team wasn't happy with how it was before. We aim to add real time physics-based touch interactions between player and the avatar in the VR mode and allow desktop and VR players to share the same room. Will still happen in Phase 2. Should be improved by the above point as well.
addedIssues to Address During the RebuildingCurrent in-game mechanics Game is too grindy. The team is working on ways to improve this by adding interplayer interactions, environment device/bondage mechanisms and combat drill mode, effectively triple the in-game resource gain and make the Harem mode more fun to take part in. Your feedback's been heard and is on the table for serious consideration as the rebuild goes on.

Operation Lovecraft: Fallen Doll changes

changedThank you for taking part in the closed beta and providing valuable feedback! Before entering phase 2, a series of rebuilding and optimization work needs to be done to rectify the following issues detected in the first phase of closed beta:
addedHorrendous performance for low to mid-tier PCs / Futureproofing The biggest issue in terms of time. Hard to say exactly how it'll affect things but potentially a delay to current plans to improve basic stability, optimization, and server handling. Pinpoint timeframe inexact but estimated 2 months at least. We don't like delays, but we feel it's ultimately necessary. We will still add new contents and updates to the current closed beta build before the reconstructing is complete.
addedVR functionality Updated version is in development and not implemented yet, the team wasn't happy with how it was before. We aim to add real time physics-based touch interactions between player and the avatar in the VR mode and allow desktop and VR players to share the same room. Will still happen in Phase 2. Should be improved by the above point as well.
addedCurrent in-game mechanics Game is too grindy. The team is working on ways to improve this by adding interplayer interactions, environment device/bondage mechanisms and combat drill mode, effectively triple the in-game resource gain and make the Harem mode more fun to take part in. Your feedback's been heard and is on the table for serious consideration as the rebuild goes on.

Issues to Address During the Rebuilding

Thank you for taking part in the closed beta and providing valuable feedback! Before entering phase 2, a series of rebuilding and optimization work needs to be done to rectify the following issues detected in the first phase of closed beta:

  • Horrendous performance for low to mid-tier PCs / Futureproofing The biggest issue in terms of time. Hard to say exactly how it'll affect things but potentially a delay to current plans to improve basic stability, optimization, and server handling. Pinpoint timeframe inexact but estimated 2 months at least.

    We don't like delays, but we feel it's ultimately necessary. We will still add new contents and updates to the current closed beta build before the reconstructing is complete.

  • VR functionality Updated version is in development and not implemented yet, the team wasn't happy with how it was before. We aim to add real time physics-based touch interactions between player and the avatar in the VR mode and allow desktop and VR players to share the same room.

    Will still happen in Phase 2. Should be improved by the above point as well.

  • Current in-game mechanics Game is too grindy. The team is working on ways to improve this by adding interplayer interactions, environment device/bondage mechanisms and combat drill mode, effectively triple the in-game resource gain and make the Harem mode more fun to take part in.

    Your feedback's been heard and is on the table for serious consideration as the rebuild goes on.

New Contents Added During Rebuilding

  • Combat Drill Mode In Combat drill mode the player commands the cyberdolls to fight in simulated battles against cultists and eldritch horrors to earn Intel. Spending Intel when analyzing a blueprint will guarantee that the yielded experiments are not duplicated.

  • Bondage Mechanism A player can restrain their avatar on one of the environment devices, such as glory hole, kabeshiri or obstetrical table. The avatars will stay restrained until Sanity runs out, even if their owner went offline. Unique sexual interactions can happen if other players decide to have fun with the bondaged investigators, depending on the location where they are placed.

    The offline player can retrieve the Likes and Inspirations collected during the process the next time they log in Harem Mode.

Source

Steam News / 30 January 2022

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