Upcoming Update for Operation: Black Genesis – The Immortal Trials
🔹 New Enemy – “Ripper” Once reduced to 25% health, the Ripper violently tears itself apart, splitting into two hostile mobs and continuing the assault.
Full notes
Full Operation: Black Genesis - The Immortal Trials update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes5 additions1 change0 removals
Balance
Gameplay
added🔹 New Enemy – “Ripper” Once reduced to 25% health, the Ripper violently tears itself apart, splitting into two hostile mobs and continuing the assault.
added🔹 New Enemy Variant – “Scorched” The Scorched variant now delivers significantly higher explosive damage on impact and features a noticeably updated visual appearance to distinguish it from standard fire enemies.
added🔹 New Enemy – “Sickly” Getting too close to the Sickly enemy will expose players to a toxic smog that steadily drains health over time.
added🔹 New Weapon – “MX-8 Barrage” An 8-shot revolving launcher engineered for overwhelming engagements. Saturate target zones with devastating explosive force before enduring its lengthy reload cycle.
added🔹 Weapon Tier Expansion Secondary Weapons and Melee Weapons now include Tier 1–3 progression, alongside new Legendary and Mythic rarities.
changedStay tuned for additional updates.
Operation: Black Genesis - The Immortal Trials changes
added🔹 New Enemy – “Ripper” Once reduced to 25% health, the Ripper violently tears itself apart, splitting into two hostile mobs and continuing the assault.
added🔹 New Enemy Variant – “Scorched” The Scorched variant now delivers significantly higher explosive damage on impact and features a noticeably updated visual appearance to distinguish it from standard fire enemies.
added🔹 New Enemy – “Sickly” Getting too close to the Sickly enemy will expose players to a toxic smog that steadily drains health over time.
added🔹 New Weapon – “MX-8 Barrage” An 8-shot revolving launcher engineered for overwhelming engagements. Saturate target zones with devastating explosive force before enduring its lengthy reload cycle.
added🔹 Weapon Tier Expansion Secondary Weapons and Melee Weapons now include Tier 1–3 progression, alongside new Legendary and Mythic rarities.
🔹 New Enemy – “Ripper” Once reduced to 25% health, the Ripper violently tears itself apart, splitting into two hostile mobs and continuing the assault.
🔹 New Enemy Variant – “Scorched” The Scorched variant now delivers significantly higher explosive damage on impact and features a noticeably updated visual appearance to distinguish it from standard fire enemies.
🔹 New Enemy – “Sickly” Getting too close to the Sickly enemy will expose players to a toxic smog that steadily drains health over time.
🔹 New Weapon – “MX-8 Barrage” An 8-shot revolving launcher engineered for overwhelming engagements. Saturate target zones with devastating explosive force before enduring its lengthy reload cycle.
🔹 Weapon Tier Expansion Secondary Weapons and Melee Weapons now include Tier 1–3 progression, alongside new Legendary and Mythic rarities.