OpenTTD
Steam News 4 April 20261mo ago

OpenTTD 15.3 released

It's April, time for a new OpenTTD version? Sort of. We're hard at work on features for OpenTTD 16, but in the meantime we've fixed a few bugs including a multiplayer desync triggered by train crashes. Fixes include: Do…

Update log

Full OpenTTD update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix1 addition2 changes0 removals
  • Gameplay
  • Maps
addedIt's April, time for a new OpenTTD version?
fixedSort of. We're hard at work on features for OpenTTD 16, but in the meantime we've fixed a few bugs including a multiplayer desync triggered by train crashes.
changedDon't desync multiplayer clients when a train crashes
changedWhen a helicopter runs out of fuel near the map edge, crash it within the map instead of the void (which crashes the whole game)

It's April, time for a new OpenTTD version?

Sort of. We're hard at work on features for OpenTTD 16, but in the meantime we've fixed a few bugs including a multiplayer desync triggered by train crashes.

Fixes include:

  • Don't desync multiplayer clients when a train crashes

  • When a helicopter runs out of fuel near the map edge, crash it within the map instead of the void (which crashes the whole game)

  • Improve appearance of toolbars and main menu images/text with some non-default base sets such as aBase, biggui, and original TTD

If you find any more bugs, please report them here.

Source

Steam News / 4 April 2026

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