Full notes
Full Open Wheel Manager update
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What changed
- Gameplay
- UI and audio
- Events
- Performance
It's time for the latest patch to OWM. The list of changes: added youth academy instead of mechanics facility;
added simplified race generator for OWC-2 and OWC-3. All free drivers in suitable age will be distributed in those championships:
the principle increase drivers skills has changed. The skill growth is limited by driver talent, so only a few drivers will be manage to achieve the highest level;
added retire from race due to component failure;
car upgrade are paid now;
all generated drivers and candidates to youth academy weaker on skills, than were in the last patch;
- FOR MODSadded possibility to set a point system. To redefine standard point system in the mod folder create txt file "points_system.txt" where the points is separated by a hyphen starting from the first place. For example, the actual point system will be 25-18-15-12-10-8-6-4-2-1;
fixed some problems in graphic interface;
sponsors are more willing to agree to a 2-year contract while continuing negotiations (80% probability vs 30% in version 1.2.2);
degradation of car components reduced a bit in off-season;
the effect of test sessions is increased by 20%;
added random events: "regulation change" - leads to random changes of the car on next season (occurs no more often than in 3 seasons); "engine regulation change" - changes a lot engine parameters in off-season;
motor manufacturers improve their financial performance (the frequency of upgrades depends on them) by getting their customers into the top ten;
AI teams prefer to sign longer contracts now.
Follow our development of OWM2: patreon.com/paprikashworks twitter.com/OpenWheelManage
Source
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