Full notes
Full Open Wheel Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Fixes
- Performance
Open Wheel Manager changes
What's change in the game from v.0.9.3? Here you are the list:
Added ability of driver generation (random names and parameters) on new game start;
Added some animations to game interface;
Added links to relevant sections in mailbox;
Added widgets to main screen;
Redesigned Production screen;
On race screen in driver round is current position now (not driver number);
Added compensation for staff dismiss in facilities;
Increased number of progress points for next season car projects;
Current season car projects development speed is higher at the beginning of the season and declining by the end of the season and on contrary to next season cars;
Remade the logic of drivers and teams reputation changes. The reputation changes only in the end of the season according to position in championship and expectations from driver / team now
Fixed Concentration calculation in a quick race mode. Earlier with low Concentration skill drivers lose too much time on mistakes;
In Russian version fixed game crash on collision your driver with another one;
Fixed game crash on press "Search engine" button;
Decreased number of engine suppliers to 6 and changed their parameters in standard data base
About our plans on the game would be next post. Follow our news!
Source
Changelog.gg summarizes and formats this update. How we read updates.
