In this update2
Full notes
Full Open Mod 2025 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Performance
- Balance
Open Mod 2025 changes
Open Mod Is Being Retired - But Its Story Is Not Ending
Hello everyone,
We are sorry to announce that we have made the difficult decision to retire Open Mod and end active development on the game.
This was not an easy decision. Open Mod represents years of work, experimentation, ambition, mistakes, lessons, and ideas that we still strongly believe in. We spent a long time considering whether the game could be repaired, relaunched, and given the future we originally imagined for it. In the end, we concluded that Open Mod could not be recovered in a way that would meet the standard we want to deliver to our players.
As part of the retirement update, the in-game store will be permanently removed and will no longer be accessible.
However, retiring Open Mod does not mean that everything created for it is being abandoned.
Open Mod Becomes the Foundation for Silent Strike
Our development efforts are now focused on Silent Strike, a new competitive 1v1 first-person shooter for both PC and VR.
Silent Strike is being built using the underlying technology, systems, and experience developed through Open Mod. Many of the features that defined the original project will continue into the new game, including detailed weapon interaction, tactical gameplay, extensive weapon customization, and the freedom to build your own combat setup.
These systems are not simply being reused. They are being redesigned, expanded, and improved.
Silent Strike will feature deeper weapon customization, more advanced operator loadouts, physical equipment placement, improved interactions, a stronger competitive structure, and a much more focused gameplay experience. Players will prepare inside their Hideout, customize and test their equipment, and enter tense 1v1 objective-based matches where positioning, sound, utility, and preparation matter.
The gameplay will remain familiar to those who understood what Open Mod was trying to become, but Silent Strike gives those ideas a clearer identity, better direction, and a stronger foundation.
In many ways, Open Mod was where we discovered what we wanted to create. Silent Strike is where we intend to deliver that vision properly.
More Than a Project - A Lesson
Open Mod gave us something extremely valuable: experience.
It taught us not only how to develop complex gameplay systems, weapon mechanics, multiplayer features, and customization, but also how a project must be planned, presented, communicated, launched, and supported.
Most importantly, it taught us what not to do.
We learned where our priorities were wrong, where the project lacked focus, where we tried to do too much, and where better decisions should have been made earlier. We learned that ambitious ideas are not enough on their own. They need strong execution, clarity, stability, polish, honest communication, and a clear identity that players can understand from the beginning.
Some lessons can only be learned by making mistakes. Open Mod gave us those lessons, and we do not intend to ignore them or repeat the same mistakes with Silent Strike.
The experience changed how we approach development, how we make decisions, and how we handle the responsibility of releasing a game to players. We are entering the development of Silent Strike with a clearer plan, more realistic priorities, greater technical experience, and a much better understanding of what the project needs to succeed.
Open Mod may not have reached the future we originally wanted for it, but the time spent creating it was not meaningless. Its technology, its strongest features, and everything it taught us will continue through Silent Strike.
We are not trying to erase Open Mod or pretend it never existed. It will always remain an important part of our history and the project that helped shape us into better developers.
To everyone who played Open Mod, supported us, reported problems, shared feedback, or simply gave the game a chance: thank you.
Your support was not wasted. Every match played, every report submitted, every criticism received, and every mistake made helped shape what comes next.
Open Mod is being retired, but its best ideas and everything it taught us will live on.
We hope you will join us again when we are ready to reveal more about Silent Strike.
-Hyper Gamey
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