What changed
2 fixes1 addition0 changes0 removals
fixedthis update brings one more critical hotfix, we apologize for the frequency of updates
fixedfixed a critical issue with opening doors. Took us a while to realize that at extreme framerates, such as 300+ frames per second the doors would barely move when being interacted with. We’ve never tested the game on Maximum performance and interacting with the doors, and now that we did we’ve realized that the bigger the framerate, the slower the doors would move. We apologize for not realizing this earlier.
addedAdded/Changed:
Open Mod 2025 changes
fixedthis update brings one more critical hotfix, we apologize for the frequency of updates
fixedfixed a critical issue with opening doors. Took us a while to realize that at extreme framerates, such as 300+ frames per second the doors would barely move when being interacted with. We’ve never tested the game on Maximum performance and interacting with the doors, and now that we did we’ve realized that the bigger the framerate, the slower the doors would move. We apologize for not realizing this earlier.
addedAdded/Changed:
Update note:
-this update brings one more critical hotfix, we apologize for the frequency of updates
Fixes:
-fixed a critical issue with opening doors. Took us a while to realize that at extreme framerates, such as 300+ frames per second the doors would barely move when being interacted with. We’ve never tested the game on Maximum performance and interacting with the doors, and now that we did we’ve realized that the bigger the framerate, the slower the doors would move. We apologize for not realizing this earlier.
Added/Changed:
-