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Steam News23 June 20242y ago

Open Mod 2024.2.44 [23-Jun-2024]

Update note: -This update brings a fix to the fire sound cutting off Fixes: -fixed an issue where the heated red suppressors would heat for example for the secondary gun as well, even if we only fired the primary gun.

Full notes

Full Open Mod 2025 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes1 removal
  • UI and audio
  • Fixes
  • Maps
  • Gameplay
changedThis update brings a fix to the fire sound cutting off
fixedfixed an issue where the heated red suppressors would heat for example for the secondary gun as well, even if we only fired the primary gun.
fixedfixed an issue where if the player interacted with a drawer in the Extraction map then the drawer would jitter because it was colliding with our player
addedAdded/Changed:
changedredesigned the way fire clips are played and the maximum of the same sounds playing, such as fire sounds. Technically there should not be a sound cutoff now but it may still occur on low end PCs
removedafter much thoughts put into this we’ve decided to remove the player sliding gameplay feature due to it not being fit for such a game. The game is supposed to be a realistic, slow paced tactical shooter and a sliding feature is not only not realistic but not fit for such a game. E.g. you wouldn’t find a slide feature in R6 or Counter Strike.

Open Mod 2025 changes

changedThis update brings a fix to the fire sound cutting off
fixedfixed an issue where the heated red suppressors would heat for example for the secondary gun as well, even if we only fired the primary gun.
fixedfixed an issue where if the player interacted with a drawer in the Extraction map then the drawer would jitter because it was colliding with our player
addedAdded/Changed:
changedredesigned the way fire clips are played and the maximum of the same sounds playing, such as fire sounds. Technically there should not be a sound cutoff now but it may still occur on low end PCs

Update note:

-This update brings a fix to the fire sound cutting off

Fixes:

-fixed an issue where the heated red suppressors would heat for example for the secondary gun as well, even if we only fired the primary gun.

-fixed an issue where if the player interacted with a drawer in the Extraction map then the drawer would jitter because it was colliding with our player

-smoothed the transition from the slower walk speed when interacting with a droor and the normal walk speed

Added/Changed:

-redesigned the way fire clips are played and the maximum of the same sounds playing, such as fire sounds. Technically there should not be a sound cutoff now but it may still occur on low end PCs

-after much thoughts put into this we’ve decided to remove the player sliding gameplay feature due to it not being fit for such a game. The game is supposed to be a realistic, slow paced tactical shooter and a sliding feature is not only not realistic but not fit for such a game. E.g. you wouldn’t find a slide feature in R6 or Counter Strike.

-pushed the multiplayer version up to avoid unwanted mismatches. This means that players who didn’t update to the latest version will not see lobbies created by players who updated and the other way around

Source

Steam News / 23 June 2024

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