In this update5
Full notes
Full OPEN FOR BUSINESS: Game & Movie Store Simulator update
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What changed
- UI and audio
- Gameplay
OPEN FOR BUSINESS: Game & Movie Store Simulator changes
Localization Update
I want to be honest with you about the current state of localization in the game.
Right now, the game fully supports English, German, French and Russian. Previously, I also added Simplified Chinese, Portuguese (Brazil) and Spanish, but for now these languages had to be temporarily disabled.
Not because I don’t want them in the game — I really do. But because I ran into a technical issue that directly affects gameplay.
What’s the problem?
It comes down to how numbers work in different languages. In English, decimals use a dot (1.99), while in many other languages it becomes a comma (1,99). This leads to issues with rounding.
In this game, prices matter. You don’t just give whole dollars — you also give cents. Because of this formatting difference, players can end up in situations where they can’t give the correct change.
For me, that’s not a minor issue — that’s broken gameplay.
What I did
As soon as I discovered this (while my wife was playing), I spent about 3 days trying to fix it. I tested different systems, different logic and multiple approaches — but for now, I don’t have a stable solution.
The decision
I’d rather have fewer languages that work correctly than more languages with broken functionality.
Even if the game had only one language — and worked perfectly — I would still choose that. Because I wouldn’t want to play a game where core mechanics don’t work just because of localization.
About translations
Most translations were initially created with AI assistance, so they are not perfect. I will continue improving them over time. If you notice anything off — wording, tone or mistakes — please share your feedback. It really helps.
What about the disabled languages?
I’m not giving up on them. If I find a proper solution — they will come back.
Thank you for your understanding and support.
Source
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