Full notes
Full Ooze Redux update
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What changed
- Gameplay
- UI and audio
- Fixes
After a few years, I have updated the game once more. A few game breaking bugs have been brought to my attention, and with a LOT of research, it was partially the version of the engine and how I had things setup. I stepped away from working on the sequel, remake, and other projects to do this.
Fixed- Level 3 boss area now will not stop you from entering the "Arena" Parts of floor having no collision have had cement added to them The poo will no longer fall from the sky Monsters camping checkpoints have been removed/moved Audio glitch of menu music playing through half game has been silenced Final boss ganking you in the wrong level has been locked where he belongs Drone boss de-buffed and super buffed at the same time
Not fixed- NES sprite limit Too many bullets sloooooowwwwwwwwwwssssss yoooooouuuuuu dddddoooooowwwwwwnnnnnn Hey why am I invisible after I died? Why do I have unlimited lives sometimes? Ohhhh, if I try to backtrack I fall into limbo? (only on 1 section though) The hidden warps are still not found? Weird...
What else? - OR2 near end of dev, newer engine so less glitchy; but still NES limits 2 side games based on weird stuff? I am IN! AN HD REMAKE BEING MADE?!? AND I GET IT FOR FREE WITH THE ORIGINAL?!? Oh yay...a butt ton of reading with the new games...
More information to come, and if you find more bugs let me know. It may take a bit, as I am solo now. Wil
Source
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