Full notes
Full Ontotis update
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Repeated intro
Hello everyone, Based on the feedback received from the community here are some game improvements:
What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Fixes
Ontotis changes
Added 5 new batteries (+7 new batteries added in total since launch).
Increased the flashlight duration by another 100% (350% total increase since launch).
Changed the second floor key location to be easier to find.
Increased all items pickup icon distance.
Improved some item description in order to make it easier for players to figure out where can be used.
Reduced the sound of distance and close lightning sounds.
Character's default body/model ambient light is now 30% stronger and has 10% more range in order to illuminate dark areas even if players have no flashlight as a light source.
Slightly reduced volumetric fog and rain particles for better outdoor performance.
Increased the light that eminates from all house lights.
Fixed a bug in which Joann's model would stuck and won't perform any actions.
Fixed a bug in which after loading a checkpoint there will be invisible walls blocking you from going upstairs.
Fixed other minor bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
