Full notes
Full Onset update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Workshop
- Performance
- Events
Game
Fix UCharacterMovementComponent not working with GetComponentsByClass
Increase tow truck acceleration.
Fix door model number 6 collision.
Fix game freezes mostly happening in fullscreen mode.
Fix ambient sound near the northern desert mountain.
Fix tractor, van and news van body coloring.
Server
Fix some Lua natives that broke due to C#.
Fix reported C# errors (Thanks to DaskDarki).
Fix crash on multi-dimensional tables.
Add function EnableObjectStreamEvents (bEnable) which enables OnObjectStreamIn/Out events.
Add optional bSync parameter to SetObjectLocation/Rotation and SetVehicleLocation/Rotation. This parameter is true by default. Setting it to false updates the internal location/rotation of the entity but does not sync it to the clients. Useful for stuff like physics sync and attached vehicle sync for tow trucks.
Source
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