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Steam News6 July 20261mo ago

In-Race Engineer: setup advice without leaving the wheel

One more feature I want to show you now is In-Race Engineer. Here's the problem it solves.

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changedIn-Race Engineer shines for you oval racers. A short oval feature race might have you pitting eight, ten, twelve times a night. That's ten separate chances to get the car better, or ten separate chances to guess wrong and lose more time. In-Race Engineer turns every one of those stops into a real opportunity instead of a shrug.

onRails changes

changedIn-Race Engineer shines for you oval racers. A short oval feature race might have you pitting eight, ten, twelve times a night. That's ten separate chances to get the car better, or ten separate chances to guess wrong and lose more time. In-Race Engineer turns every one of those stops into a real opportunity instead of a shrug.

One more feature I want to show you now is In-Race Engineer.

Here's the problem it solves. You're mid-race, the car's pushing wide off Turn 3, or snapping loose on exit, and you don't have a spotter with an engineering degree sitting next to you. Normally that means guessing at an adjustment, or just dealing with an uncomfortable setup when it matters most.

In-Race Engineer tackles that problem head on. It's a small overlay window that sits right in your cockpit view, no alt-tabbing, no second monitor. It runs on just four keys, all on the numpad, so you're never hunting for the right key mid-race. Two keystrokes gets you a basic answer, understeer or oversteer, how bad, and it gives you a solution that you can do during your next pit stop. Two more keystrokes narrows it down further; where in the corner it's happening. The advice gets sharper the more detail you give it.

Recommendations cover adjustments that can be made on the spot or at your next pit stop; aerodynamics, tire pressures, brake bias, and differential, and if you're racing stock cars on ovals, you also get wedge, trackbar, grille tape, and spring rubbers.

In-Race Engineer shines for you oval racers. A short oval feature race might have you pitting eight, ten, twelve times a night. That's ten separate chances to get the car better, or ten separate chances to guess wrong and lose more time. In-Race Engineer turns every one of those stops into a real opportunity instead of a shrug.

Road racers get the same benefit at a smaller scale, one or two stops a race instead of a dozen, but the principle's identical: less guessing, more laps in the right window.

Source

Steam News / 6 July 2026

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