Full notes
Full Only Pinball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
There were a few problems with the Black Pirate pinball machine, which I have now (hopefully) fixed. - The mission lock sometimes did not work properly and did not eject the ball when the mission start and a prize were due at the same time. This should now always work. Since I have never seen this error, I cannot give it 100%. I will give it 95%.
After a tilt, not all conditions were reset, which could cause the mission lock to no longer work properly. Now all conditions are reset.
If the last mission was started while the Cannon/Ship Multiball was running, no further Cannon Multiball could be activated after completing this mission until the first mission was completed. This was also due to a state variable that was not reset properly. This bug has now been fixed.
If a ball was locked for the Ship Multiball during a normal Multiball and the other ball went out, the Multiball was not ended. It was now possible to continue to win jackpots with the ball that was issued for the lockedball. This bug has now been fixed.
Have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
