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Steam News12 September 20196y ago

1.1.0 Update

Hey everyone! We updated the game to reflect some of the feedback we've received. There are some minor bug fixes, and one major update to how the camera functions.

Full notes

Full Only One Burn update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
changedWe updated the game to reflect some of the feedback we've received. There are some minor bug fixes, and one major update to how the camera functions.
removedThe camera now tracks the players position to a certain degree. • There is a "classic" camera setting in the options menu for the original as-intended camera functionality. • The lander will no longer fall to infinity when traveling outside the level bounds. • The UI sounds are now included as part of the sound FX volume slider setting.
addedWe ask that you just remember, the game was not originally designed to include a moving camera, so you may get a peek behind the curtain on some levels. But the new camera mode should curtail some of the camera related frustrations.
changedAlso, I am working on a fix for the leaderboard lag issue. But it appears that the implementation is correct and the issue is on Steam's end. If you continue to experience issues, try the "you" or "friends" button, or check out the leaderboards on the community page. Sorry for that inconvenience, but I am looking into it.

Only One Burn changes

changedWe updated the game to reflect some of the feedback we've received. There are some minor bug fixes, and one major update to how the camera functions.
removedThe camera now tracks the players position to a certain degree. • There is a "classic" camera setting in the options menu for the original as-intended camera functionality. • The lander will no longer fall to infinity when traveling outside the level bounds. • The UI sounds are now included as part of the sound FX volume slider setting.
addedWe ask that you just remember, the game was not originally designed to include a moving camera, so you may get a peek behind the curtain on some levels. But the new camera mode should curtail some of the camera related frustrations.
changedAlso, I am working on a fix for the leaderboard lag issue. But it appears that the implementation is correct and the issue is on Steam's end. If you continue to experience issues, try the "you" or "friends" button, or check out the leaderboards on the community page. Sorry for that inconvenience, but I am looking into it.

We updated the game to reflect some of the feedback we've received. There are some minor bug fixes, and one major update to how the camera functions.

  • The camera now tracks the players position to a certain degree. • There is a "classic" camera setting in the options menu for the original as-intended camera functionality. • The lander will no longer fall to infinity when traveling outside the level bounds. • The UI sounds are now included as part of the sound FX volume slider setting.

We ask that you just remember, the game was not originally designed to include a moving camera, so you may get a peek behind the curtain on some levels. But the new camera mode should curtail some of the camera related frustrations.

Also, I am working on a fix for the leaderboard lag issue. But it appears that the implementation is correct and the issue is on Steam's end. If you continue to experience issues, try the "you" or "friends" button, or check out the leaderboards on the community page. Sorry for that inconvenience, but I am looking into it.

-Lucas

Source

Steam News / 12 September 2019

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