In this update1
Full notes
Full Oneons: Prisoners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Compatibility
- Maps
- Balance
- Fixes
Oneons: Prisoners changes
First of all, I apologize for not meeting our intended two-week goal with this release. Life happens, and unfortunately development on Oneons is slowing down. I cannot guarantee either that two-week releases will continue, and I'm not sure if all the planned future content will make it into the game. If you're interested in following development, you can find me on Twitter (@nightblade99).
That said, the v1.3.0 update is now live!
What's New
v1.3.0 includes two major changes, the first being a complete Wasteland biome. The area now includes a new monster (Cactobite) with a new ability; new sprites, new audio, and a new BGM. It poses quite the additional difficulty over the previous (Dungeon) biome.
Second, due to an oversight in testing, the Linux version of Oneons crashed on startup. (This is because we stored BGM files in a .7z archive, which doesn't have a good cross-platform library for extraction.) We switched over to using MP3s for audio, and now it works well on Linux too.
Quality-of-Life Changes
On top of completing the Wasteland biome, this release includes quite a number of smaller fixes and changes. These include:
Energy is more abundant in all floors. This helps fix situations where the player might die from low energy because there simply wasn't enough energy to survive.
An oft-requested feature from players: you can now see the damage you would inflict on enemies, in the sidebar under your health/energy bars.
Psi-blasting Toxinewts no longer poisons you. (This fixes a major imbalance in the Wasteland and makes it more predictably beatable.)
The player health bar changes green when you're poisoned.
All items are now bordered in black for easier visibility (player request).
You can now exit-game to the title from the options screen / at any point in-game (player request).
I fixed lots of bugs, including:
Fix some UI bugs (specifically around psi-blast) where text would draw on top of a health bar
Fix bugs where audio volume is either ignored or changes the game volume in Windows Mixer
Going to options and back to game no longer removes the background
Fixed some bugs where button text would appear far from the button image
"You will die" note now appears correctly if you have low health and are poisoned
As always, please let us know your feedback: thoughts, concerns, ideas, etc. We read and process all the information you send us, and a lot of that makes it into future releases. You can find me on Discord or Twitter (@nightblade99).
Source
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