Full notes
Full One Try Tower update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- instead of the exit button to the main menu, there is now a cog button that opens a menu window that allows you to restart the level, continue playing and exit to the main menu - the "bestiary" button has now appeared in the main menu, where you can find all existing enemies and their health - whenever you loose or complete the level, a special window will appear - now each book in the "lore" and "bestiary" section has its own cross that closes the window - now in the "lore" section above each arrow it is indicated which book it switches you to - now your character has a built-in mini-map in the helmet showing which block of the tower you are in
Source
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