Full notes
Full One Tower update
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Repeated intro
Hello everyone, We've been busy playtesting some big gameplay balancing changes to One Tower. One big change is that ranged minions no longer bunch up with melee because hey have a LOT more range and unfortunately this means we've introduced new balancing issues and bugs in making this change so please hang in there while we fix them. It is worth the wait, promise. On top of this, we have a fix coming for the 'no spawning minions' and a ton of new UI improvements. After this update we have another large update left before we can consider going Early Access. There's the "invincible minion" bug that needs to be fixed AND the addition of a practice mode so that you aren't being thrown in to battle right away and can try out different builds prior to an actual match. Thanks so much for hanging in here with us! For those of you who stick with us through Early Access, you'll be getting some special shwag (possibly physical One Tower gear!) as an appreciation gift from us. Thanks and see you in the game! DarkViper
What changed
- UI and audio
One Tower changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
