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Steam News5 May 20233y ago

One-Thousand Cuts FAQ

Hello and welcome to the 1000 Cuts: Jomaku Steam Community Hub! Thanks so much for joining us! We’ve compiled several of the most frequently asked questions here. Please remember to wishlist the game on Steam!

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Full One-Thousand Cuts update

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addedHello and welcome to the 1000 Cuts: Jomaku Steam Community Hub!Thanks so much for joining us! We’ve compiled several of the most frequently asked questions here. Please remember to wishlist the game on Steam !
changedFrequently Asked Questions:A: One-Thousand Cuts takes place in a dark fantasy version of late Edo Japan, filled to the brim with shogunate political subterfuge, inter-clan political maneuverings, re-contextualized historical figures and events, and our takes on traditional Japanese legends and folklore.

One-Thousand Cuts changes

addedThanks so much for joining us! We’ve compiled several of the most frequently asked questions here. Please remember to wishlist the game on Steam !
changedA: One-Thousand Cuts takes place in a dark fantasy version of late Edo Japan, filled to the brim with shogunate political subterfuge, inter-clan political maneuverings, re-contextualized historical figures and events, and our takes on traditional Japanese legends and folklore.

Hello and welcome to the 1000 Cuts: Jomaku Steam Community Hub!

Thanks so much for joining us! We’ve compiled several of the most frequently asked questions here. Please remember to wishlist the game on Steam!

Frequently Asked Questions:

Q: When will the full game release?

A: We're planning a Q1 2025 release, pending the successful completion of our Kickstarter Campaign. If you haven't followed the pre-launch Kickstarter page, you should go do that now ;- )

Q: Will the game be available on consoles too? What about Mobile?

A: The full game will release on Steam first, though console and mobile ports are stretch goals in the Kickstarter. We can make that happen together!

Q: What inspired One-Thousand Cuts?

A: We could have a Q&A about inspiration and source material alone! Game design and combat, we’ve had obvious inspiration from the original Souls games and souls-likes, classic genre games like Bushido Blade and Ninja Gaiden. Narratively, we’ve incorporated elements from the classic films of Akira Kurosawa (Seven Samurai, Red Beard), Kihachi Okamoto (Sword of Doom, Samurai Assassin), Hayao Miyazaki (Spirited Away), and Yoshiaki Kawajiri (Ninja Scroll). Artistically we’ve drawn a lot from Ukiyo-e (original japanese woodblock prints), the closest we could come to primary source material for the look and feel of the time period, as well as more contemporary manga artists, especially Kentaro Miura (Berserk).

Q: Where does the game take place?

A: One-Thousand Cuts takes place in a dark fantasy version of late Edo Japan, filled to the brim with shogunate political subterfuge, inter-clan political maneuverings, re-contextualized historical figures and events, and our takes on traditional Japanese legends and folklore.

Q: How much will the game cost at release?

A: We'll release more info on that later :- )

Q: Is this really your first game?

A: This might (?) come as a surprise, but yes! We've never even tried to made a game before. Not even a game jam. This was the first project we ever opened in Unity. And we're delighted to be able to share it with you!

That's all for now, folks!

We hope this answered some of your questions! If there's anything we didn't cover, questions that come up while playing the demo, or if you're interested in learning more about developing a game from scratch, feel free to post them here or hit us up on our socials:- )

Are you following the pre-launch Kickstarter page?

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Source

Steam News / 5 May 2023

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