Patch 0.9.12 improvements, new visual effects and more difficulty
The latest update brings graphical improvements, new effects, and key fixes to keep your dungeon running better in chaos.
Full notes
Full One Room Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions1 change0 removals
Performance
Balance
Gameplay
addedThe latest update brings graphical improvements, new effects, and key fixes to keep your dungeon running better in chaos. Optimizations & Improvements: - Optimized graphics to maintain smooth performance, even in the most chaotic battles. - The game now runs in the background, allowing for uninterrupted dungeon management.
changedFixes & Adjustments: - Fixed an issue where summoned units' corpses remained on the field. - Fixed the Potion of Action not working as intended. - Adjusted difficulty from Wave 7 and beyond – Enemies now put up a better fight, as they were previously too easy to defeat in one hit without much HP loss.
addedNew Effects: - Introduced visual effects for status effects, making it easier to track unit states.
addedAdded custom attack effects for select characters to enhance battle visuals.
One Room Dungeon changes
addedThe latest update brings graphical improvements, new effects, and key fixes to keep your dungeon running better in chaos. Optimizations & Improvements: - Optimized graphics to maintain smooth performance, even in the most chaotic battles. - The game now runs in the background, allowing for uninterrupted dungeon management.
changedFixes & Adjustments: - Fixed an issue where summoned units' corpses remained on the field. - Fixed the Potion of Action not working as intended. - Adjusted difficulty from Wave 7 and beyond – Enemies now put up a better fight, as they were previously too easy to defeat in one hit without much HP loss.
addedNew Effects: - Introduced visual effects for status effects, making it easier to track unit states.
addedAdded custom attack effects for select characters to enhance battle visuals.
The latest update brings graphical improvements, new effects, and key fixes to keep your dungeon running better in chaos. Optimizations & Improvements: - Optimized graphics to maintain smooth performance, even in the most chaotic battles. - The game now runs in the background, allowing for uninterrupted dungeon management.
Fixes & Adjustments: - Fixed an issue where summoned units' corpses remained on the field. - Fixed the Potion of Action not working as intended. - Adjusted difficulty from Wave 7 and beyond – Enemies now put up a better fight, as they were previously too easy to defeat in one hit without much HP loss.
New Effects: - Introduced visual effects for status effects, making it easier to track unit states.
Added custom attack effects for select characters to enhance battle visuals.