Guess what? I've been an independent game developer for 10 years now! 𤯠When I left EA Chillingo at the end of 2014, I was just eager to make my own games⦠I never for a minute imagined Iād still be here 10 years later
Full notes
Full One Night Stand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes1 removal
Gameplay
UI and audio
removedWhen things settled down, I realised my previous project I was working on would require a larger team to create the vision I had for it. So I started working on the semi-autobiographical āMemoriesā while continuing to work on One Night Stand localisations, console port and physical edition. However, in 2019, my personal circumstances changed. I became disabled and struggled to work at the same pace I did before. Then 2020 happened, and Memories didnāt feel like the right game to be putting out in the world anymore. My life and everyone elseās was changing, so I wanted to make something more hopeful (and bittersweet)⦠In came VIDEOVERSE !
addedAfter three years development, VIDEOVERSE launched on August 7th 2023 to critical acclaim. I never expected the reviews to be as glowing as they were and it seemed like switching my focus in 2020 was the right call. Sometimes, I feel sorry for my unreleased projectsā¦but One Night Stand and VIDEOVERSE wouldnāt have existed without them. And hey, I havenāt fully given up on finishing them either, but indie development is certainly more competitive now than it was 10 years ago, so ā for the time being ā Iām focussing on smaller, more manageable projects! šŖ What's next for Kinmoku? Entering 2025, Iām continuing support on VIDEOVERSE (including a Japanese localisation) and already far along with my š next project š ! The story is written, in-engine and even features character and background art...but there is still a lot to do! However, this next project will be smaller than VIDEOVERSE, so Iām hoping to release before the end of the year. The tricky part nowā¦is coming up with a title! To stay updated with my games, please follow me here or consider subscribing to my newsletter on www.kinmoku.games Thank you for reading and best wishes for the new year!
One Night Stand changes
CCompetitivemode
removedWhen things settled down, I realised my previous project I was working on would require a larger team to create the vision I had for it. So I started working on the semi-autobiographical āMemoriesā while continuing to work on One Night Stand localisations, console port and physical edition. However, in 2019, my personal circumstances changed. I became disabled and struggled to work at the same pace I did before. Then 2020 happened, and Memories didnāt feel like the right game to be putting out in the world anymore. My life and everyone elseās was changing, so I wanted to make something more hopeful (and bittersweet)⦠In came VIDEOVERSE !
addedAfter three years development, VIDEOVERSE launched on August 7th 2023 to critical acclaim. I never expected the reviews to be as glowing as they were and it seemed like switching my focus in 2020 was the right call. Sometimes, I feel sorry for my unreleased projectsā¦but One Night Stand and VIDEOVERSE wouldnāt have existed without them. And hey, I havenāt fully given up on finishing them either, but indie development is certainly more competitive now than it was 10 years ago, so ā for the time being ā Iām focussing on smaller, more manageable projects! šŖ What's next for Kinmoku? Entering 2025, Iām continuing support on VIDEOVERSE (including a Japanese localisation) and already far along with my š next project š ! The story is written, in-engine and even features character and background art...but there is still a lot to do! However, this next project will be smaller than VIDEOVERSE, so Iām hoping to release before the end of the year. The tricky part nowā¦is coming up with a title! To stay updated with my games, please follow me here or consider subscribing to my newsletter on www.kinmoku.games Thank you for reading and best wishes for the new year!
Guess what? I've been an independent game developer for 10 years now! 𤯠When I left EA Chillingo at the end of 2014, I was just eager to make my own games⦠I never for a minute imagined Iād still be here 10 years later with my own little business! š My first released game, One Night Stand, was made during Nanoreno Game Jam, and it exploded in popularity and kinda took over my life!
When things settled down, I realised my previous project I was working on would require a larger team to create the vision I had for it. So I started working on the semi-autobiographical āMemoriesā while continuing to work on One Night Stand localisations, console port and physical edition. However, in 2019, my personal circumstances changed. I became disabled and struggled to work at the same pace I did before. Then 2020 happened, and Memories didnāt feel like the right game to be putting out in the world anymore. My life and everyone elseās was changing, so I wanted to make something more hopeful (and bittersweet)⦠In came VIDEOVERSE!
After three years development, VIDEOVERSE launched on August 7th 2023 to critical acclaim. I never expected the reviews to be as glowing as they were and it seemed like switching my focus in 2020 was the right call. Sometimes, I feel sorry for my unreleased projectsā¦but One Night Stand and VIDEOVERSE wouldnāt have existed without them. And hey, I havenāt fully given up on finishing them either, but indie development is certainly more competitive now than it was 10 years ago, so ā for the time being ā Iām focussing on smaller, more manageable projects! šŖ What's next for Kinmoku? Entering 2025, Iām continuing support on VIDEOVERSE (including a Japanese localisation) and already far along with my š next project š ! The story is written, in-engine and even features character and background art...but there is still a lot to do! However, this next project will be smaller than VIDEOVERSE, so Iām hoping to release before the end of the year. The tricky part nowā¦is coming up with a title! To stay updated with my games, please follow me here or consider subscribing to my newsletter on www.kinmoku.games Thank you for reading and best wishes for the new year!