In this update3
Full notes
Full One Move Away update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Balance
- UI and audio
- Gameplay
One Move Away changes
Build 1.0.5
Hi everyone,
Thank you to everyone who has taken the time to share feedback with us. We're reading every comment, and both this patch and future updates are focused on addressing the most common concerns we've seen from players.
Today's update includes our first round of improvements aimed at reducing motion sickness, as well as changes to Bumpy Ride, which is now an optional challenge.
We're also continuing to work on the game's overall difficulty and progression. We want the puzzles to be challenging and rewarding, but frustration shouldn't be part of the experience. We'll continue refining the balance and improving the experience for all players in future updates.
To ensure this patch is made available as quickly as possible, new content has not yet been translated into all languages.
Thank you for your continued support and feedback.
-Ramage Games
Bumpy Ride
Following your feedback, we worked on an improved version of the Bumpy Ride, we are looking forward to your impressions. In Sylvie 1995, Cam 1999, Cam 2003, Cam 2005 and Ahmed 1999
The Bumpy Ride is now an optional challenge
Disabled by default
You can choose to enable or disable it at the start of each level
You can also enable/disable it in the options menu
Please note that the Shake action is only available if the Bumpy Ride is enabled
Not required to get the stars
A new action “Shake” is available. You can now shake the car trailer and the pickup truck and see what will happen during the ending animation
It has the same behavior than the ending bumpy ride
It lasts 2 seconds
You can undo the shake after using it
A new popup has been added at the start of these levels
It describes the Bumpy Ride with a text and animation
You can enable the Bumpy Ride at this moment
In Cam 2003 and Cam 2005
Bumpy Ride strength reduced by 25%
Motion Sickness
This patch brings improvements that we hope will help. Tweaks have been made in the hands and camera animations .“Motion Sickness” specific icons now flag the options in the menu that can be changed to hopefully reduce nausea. If you’d like to share it, your feedback is valued.
Reduced camera movement and animation when stopping after turning
Reduced hands and arms movements when walking or turning
Reduced hands balancing animation in the Resting animation
An icon now appears next the the options that could mitigate the motion sickness in the options menu
The Reticle opacity has been bumped to 60% opacity by default from the previous 30%
The Reticle is now always displayed by default
A small circle is now present when carrying an object
This setting can be enabled or disabled in the options menu
Mouse smoothing option is now available
High & Low, Low by default
Stars Difficulty
We are working on improving the game’s difficulties both on the challenges and frictions. Updates will be coming soon in a dedicated patch.
In this patch, new information has been added to ensure that all players are aware that their progression is not blocked once the 1st star has been unlocked: each level can be revisited much later.
In Sylvie 1989
A new popup is displayed at the start of the level to describe the stars difficulty levels
An additional tutorial panel will pop on first star complete to remind players that they can go to the next level without 3 stars
Source
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