Full notes
Full One More Dungeon 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Changelog:
Fourth dungeon area;
Shields;
New class - Paladin;
Gamepad support (with aim assist);
Few slots for saves;
You can now ignite and push Explosive Barrels;
New options. For example - you can turn on a minimap;
Volumetric Fog;
Improved performance in dungeons (~20%);
Improved user interface;
New enemies and special rooms;
Many other changes.
Improved combat system:
Enemies can be Frozen\Poisoned\Set on Fire;
Enemy actions can be interrupted;
Mana was renamed to Energy. Now it's also used for Strong Attack and Blocking with a Shield;
New fight animations;
New hit and death effects for enemies;
Improved enemy behavior;
Warning! The Hub location and Progression System will be redesigned in the next update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
