Full notes
Full One Life Clicker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition1 change0 removals
- Fixes
- Gameplay
fixedFixed diamonds drop rate formula. Now it makes more sense to farm diamonds at the highest possible level.
addedAdded option to turn on/off auto level change when all enemies are defeated.
changedChanged player attack logic. Now its timer is reseted with every defeated enemy or level change.
fixedFixed game end achievements
One Life Clicker changes
fixedFixed diamonds drop rate formula. Now it makes more sense to farm diamonds at the highest possible level.
addedAdded option to turn on/off auto level change when all enemies are defeated.
changedChanged player attack logic. Now its timer is reseted with every defeated enemy or level change.
fixedFixed game end achievements
Fixed diamonds drop rate formula. Now it makes more sense to farm diamonds at the highest possible level.
Added option to turn on/off auto level change when all enemies are defeated.
Changed player attack logic. Now its timer is reseted with every defeated enemy or level change.
Fixed game end achievements
Source
Changelog.gg summarizes and formats this update. How we read updates.
