Full notes
Full One Last Hand update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Gameplay
- Performance
- Fixes
One Last Hand changes
We’ve released a new update(v0.7.8) for the One Last Hand demo!
This update focuses on improving the lobby and loading experience, especially for players who ran into connection or loading issues while trying to start a match with friends.
Update highlights:
Improved lobby loading flow ːsteamthumbsupː We’ve made changes to make the lobby loading process smoother and more reliable.
Better handling for connection and timeout issues ːsteamthumbsupː The game now handles loading and connection timeout situations more clearly, reducing cases where players could get stuck while joining or starting a game.
Loading-related fixes ːsteamthumbsupː We fixed several loading issues reported by players during the demo.
General stability improvements ːsteamthumbsupː We also made additional stability improvements to help matches start more consistently.
Thank you to everyone who played the demo and reported these issues. Your feedback helps us improve One Last Hand as we get closer to launch.
See you at the table!
— Fire Brick Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
