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Steam News6 January 20215y ago

Minor Update - Version 1.0.10

[Balance Changes] - Updated Soul cards with additional effect of 'Alchemist's Touch' to increase usability with other classes outside of Mage. - Debuffs so they no longer stack.

Full notes

Full One Last Dungeon update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixed[Balance Changes] - Updated Soul cards with additional effect of 'Alchemist's Touch' to increase usability with other classes outside of Mage. - Debuffs so they no longer stack. Players now have to wait until the duration of the previous debuff to re-apply a new instance. For example if a monster is already frozen, player cannot freeze it again until the duration of the first one has ended [Bug Fixes] - Fixed skill descriptions percentages to round to a full number

One Last Dungeon changes

fixed[Balance Changes] - Updated Soul cards with additional effect of 'Alchemist's Touch' to increase usability with other classes outside of Mage. - Debuffs so they no longer stack. Players now have to wait until the duration of the previous debuff to re-apply a new instance. For example if a monster is already frozen, player cannot freeze it again until the duration of the first one has ended [Bug Fixes] - Fixed skill descriptions percentages to round to a full number

[Balance Changes] - Updated Soul cards with additional effect of 'Alchemist's Touch' to increase usability with other classes outside of Mage. - Debuffs so they no longer stack. Players now have to wait until the duration of the previous debuff to re-apply a new instance. For example if a monster is already frozen, player cannot freeze it again until the duration of the first one has ended [Bug Fixes] - Fixed skill descriptions percentages to round to a full number

Source

Steam News / 6 January 2021

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