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Steam News30 January 20265mo ago

Patch 1.1.6

Hey everyone, Here’s a small performance update. In this patch, I reworked how lighting is calculated and lowered or removed some light settings that didn’t have any noticeable effect on the scene.

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Hey everyone,

What changed

0 fixes0 additions1 change2 removals
  • Performance
  • Maps
removedHere’s a small performance update. In this patch, I reworked how lighting is calculated and lowered or removed some light settings that didn’t have any noticeable effect on the scene.
removedI went through every object and light and defined which lights can affect which objects. This reduces the amount of lighting and shadow calculations and improves performance. At the same time, I removed even more objects from dynamic lighting where the lighting never changes, meaning there’s no need to constantly calculate shadows for them.
changedI also reduced the size of the baked light and shadow maps, which should further improve performance.

Here’s a small performance update. In this patch, I reworked how lighting is calculated and lowered or removed some light settings that didn’t have any noticeable effect on the scene.

I went through every object and light and defined which lights can affect which objects. This reduces the amount of lighting and shadow calculations and improves performance. At the same time, I removed even more objects from dynamic lighting where the lighting never changes, meaning there’s no need to constantly calculate shadows for them.

I also reduced the size of the baked light and shadow maps, which should further improve performance.

Wish you a great weekend and maybe watch a cool movie!

Marten Struggle Games Studio

PS: If you want to support my journey to someday do game development full-time, please wishlist the prequel “Olivia” if you haven’t already. Thank you!

Source

Steam News / 30 January 2026

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