One King Is Enough
Steam News 15 October 20257mo ago

Demo Update - Card Balance And Reworks

To All Players, The Demo has been updated. This update includes balance adjustments and reworks for several cards. We know the game still has some underperforming and overpowered cards, and we will continue to make adju…

Update log

Full One King Is Enough update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition1 change0 removals
  • Balance
  • Gameplay
changedThe Demo has been updated. This update includes balance adjustments and reworks for several cards.
addedOtherAdded Resolution setting to the Options panel.

To All Players,

The Demo has been updated. This update includes balance adjustments and reworks for several cards.

We know the game still has some underperforming and overpowered cards, and we will continue to make adjustments as needed for the release version.

Thank you for all your amazing builds!

Card Balance Adjustments

CardChange Details
Tall TowerNumber of Arrows: 2 → 3Adjusted to make various Towers' performance align with their cost.
Two TowersThis card was not worth its cost, so it has been reworked. The cost is now 500, and it places two Towers equivalent to the Tall Tower.
Sniper TowerCost: 1300 → 800
WindmillCost: 300 → 200
Lumberjack HutCost: 100 → 200Made minor adjustments because the overall cost of Lumberjack Hut builds was too low for their power level.
Big TreeCost: 100 → 200
Theater10% chance for 5 points → 5% chance for 4 points
Circus25% chance for 1 point → 10% chance for 1 point
Statue of Balljuna1 point per 20 projectiles fired → 1 point per 30 projectiles fired
Siege TowerAutomatic (10s) → Automatic (15s)Chance: 15% → 10%
Statue of Marbleduk10 points per Building costing 800+ → 10 points per Building costing 500+
Training CenterThis card was underperforming, so it has been reworked. The cost is now 200, and you can now choose the unit type.
Jump rampRange: 8 → 10Now jumps to a random location if no front-line tile is in range. Description has been updated to match the actual effect.
Dash SignDescription has been updated to match the actual effect.
Clock storeAutomatic (4s) → Automatic (3.5s)
Statue of OrbdinPreviously, only counted Buildings directly destroyed by Villagers, but the new effect now counts all destroyed Buildings.
(New Card) Magic LabAdded because there was no wonder for Magic. This card enhances Magic and grants points based on the number of tiles attacked by Magic.

Other

Added Resolution setting to the Options panel.

Source

Steam News / 15 October 2025

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