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Steam News19 February 20251y ago

New books and scrolls

Version 0.9.2.0 some enemies resist now fixed at certain (high) value not depending on enemy's level - poison effect and bleeding effect now last longer - Dexterity stat contributes to Chance To Melee Hit - Mage class g

Full notes

Full Once upon a Dungeon - Infinity update

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What changed

1 fix0 additions1 change0 removals
  • Balance
fixedsome enemies resist now fixed at certain (high) value not depending on enemy's level - poison effect and bleeding effect now last longer - Dexterity stat contributes to Chance To Melee Hit - Mage class gets a book at the game start
changedTwo of spells proposed by user siren Offensive Spell: Blood Bolt - Costs HP instead of mana but deals massive damage to enemies. Healing and Restoration Spell: Mana Conversion – Converts excess mana into health.

Once upon a Dungeon - Infinity changes

fixedsome enemies resist now fixed at certain (high) value not depending on enemy's level - poison effect and bleeding effect now last longer - Dexterity stat contributes to Chance To Melee Hit - Mage class gets a book at the game start
changedTwo of spells proposed by user siren Offensive Spell: Blood Bolt - Costs HP instead of mana but deals massive damage to enemies. Healing and Restoration Spell: Mana Conversion – Converts excess mana into health.

Version 0.9.2.0

  • some enemies resist now fixed at certain (high) value not depending on enemy's level - poison effect and bleeding effect now last longer - Dexterity stat contributes to Chance To Melee Hit - Mage class gets a book at the game start

  • Two of spells proposed by user siren Offensive Spell: Blood Bolt - Costs HP instead of mana but deals massive damage to enemies. Healing and Restoration Spell: Mana Conversion – Converts excess mana into health.

Source

Steam News / 19 February 2025

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