What changed
0 fixes1 addition2 changes0 removals
- Balance
- UI and audio
- Gameplay
changedVersion 0.8.36.0 brings a few bugs fixes (thx grahfstampede for reporting them): 1) When you die all quests become available from the NPCs again, even though you still have the quests from before you died 2) You can then drag projectile from your hot-bar to the ground to create 1 of them out of thin air 3) If your inventory is full and you step on an item which would stack with an item already in your inventory it still says your inventory is full
addedNew feature: Main attributes now have a tooltip describing whet they are used for
changedStay tuned next update (1st Anniversary) will be a big one!
Once upon a Dungeon II changes
changedVersion 0.8.36.0 brings a few bugs fixes (thx grahfstampede for reporting them): 1) When you die all quests become available from the NPCs again, even though you still have the quests from before you died 2) You can then drag projectile from your hot-bar to the ground to create 1 of them out of thin air 3) If your inventory is full and you step on an item which would stack with an item already in your inventory it still says your inventory is full
addedNew feature: Main attributes now have a tooltip describing whet they are used for
changedStay tuned next update (1st Anniversary) will be a big one!
Version 0.8.36.0 brings a few bugs fixes (thx grahfstampede for reporting them): 1) When you die all quests become available from the NPCs again, even though you still have the quests from before you died 2) You can then drag projectile from your hot-bar to the ground to create 1 of them out of thin air 3) If your inventory is full and you step on an item which would stack with an item already in your inventory it still says your inventory is full
New feature: Main attributes now have a tooltip describing whet they are used for
Stay tuned next update (1st Anniversary) will be a big one!